Module:DoD
Script error: The function "skills" does not exist.
0-22 : Cost of 3 : Script error: The function "calculate_A_cost" does not exist.
0-18 : Cost of 2 : Script error: The function "calculate_A_cost" does not exist.
5-10 : Cost of 1 : Script error: The function "calculate_A_cost" does not exist.
B_Skill at level 1 : Cost of 5 Script error: The function "calculate_B_cost" does not exist.
B_Skill at level 2 : Cost of 5 Script error: The function "calculate_B_cost" does not exist.
B_Skill at level 3 : Cost of 5 Script error: The function "calculate_B_cost" does not exist.
B_Skill at level 4 : Cost of 5 Script error: The function "calculate_B_cost" does not exist.
B_Skill at level 5 : Cost of 5 Script error: The function "calculate_B_cost" does not exist.
B_Skill at level 5 from 2 : Cost of 5 Script error: The function "calculate_B_cost" does not exist.
local p = {}
-- Function to parse D&D dice codes and return median value
function p.calculateMedian(frame)
-- Extract the dice code from the function argument
local diceCode = frame.args[1]
-- Check if diceCode is nil or empty
if not diceCode then
return "Error: No valid input provided"
end
-- Extract the number of dice, number of sides per dice, and modifier
local numDice, diceType, modifier = string.match(diceCode, "(%d+)d(%d+)%+?(%d*)")
-- If no modifier is provided, set it to 0
modifier = modifier == "" and 0 or tonumber(modifier)
-- Check if any of the extracted values are nil
if not numDice or not diceType then
return "Error: Invalid dice code"
end
-- Calculate the median value of rolling the dice
local median = math.ceil( (numDice * (tonumber(diceType) + 1) / 2)) + modifier
return median
end
return p