Module:RPG
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Lua error at line 6: bad argument #1 to 'match' (string expected, got table).
- Lua error at line 6: bad argument #1 to 'match' (string expected, got table).
- Lua error at line 6: bad argument #1 to 'match' (string expected, got table).
- Lua error at line 6: bad argument #1 to 'match' (string expected, got table).
- Lua error at line 6: bad argument #1 to 'match' (string expected, got table).
- Script error: The function "rollStats" does not exist.
- Script error: The function "rollStats" does not exist.
- Script error: The function "rollStats" does not exist.
- Script error: The function "rollStats" does not exist.
-- Module for rolling RPG dice
local p = {}
-- Function to roll dice
function p.rollDice(diceString)
local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)")
num = tonumber(num) or 1
sides = tonumber(sides) or 6
modifier = tonumber(modifier) or 0
local total = modifier
for _ = 1, num do
total = total + math.random(1, sides)
end
return total
end
return p