6th Session: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
And so it begins. | And so it begins. | ||
<p> | <p> | ||
Die Weltraum Institute has identified IB7 as one of their major hindrances after the Aegis incident. Their response is a strike team, assassins more or less coming out the walls. | Die [[Weltraum Institute]] has identified IB7 as one of their major hindrances after the Aegis incident. Their response is a strike team, assassins more or less coming out the walls. | ||
<p> | <p> | ||
The agents will make use of 10 Kobaldts with explosives and 3 with poison gas cannisters. Worse they will have taken a roof-position outside with sniper-rifles. | The agents will make use of 10 Kobaldts with explosives and 3 with poison gas cannisters. Worse they will have taken a roof-position outside with sniper-rifles. |
Revision as of 10:31, 11 March 2024
And so it begins.
Die Weltraum Institute has identified IB7 as one of their major hindrances after the Aegis incident. Their response is a strike team, assassins more or less coming out the walls.
The agents will make use of 10 Kobaldts with explosives and 3 with poison gas cannisters. Worse they will have taken a roof-position outside with sniper-rifles.
Kobaldt :
Kobaldt | |||||||||||||||||||||||||||||||||||
Size:0 | Soak: 3 @ Thickness: -- | ||||||||||||||||||||||||||||||||||
Speech: 3 | Awareness: 4 | Athletics: 5 | Work Skill: 8 | ||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Kobaldts are German miner-spirits, their home is the deep mines and they are closer to earth-elementals than fey. They can spend 1 point of might to pass through 1 dm of stone or 5 dm of dirt or twice that of softer materials. |