Second Session: Difference between revisions
No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
{{Mook_Arm|Name=Prisoner|Athletics=2|Awareness=4|Speech=4|Abonus=2|Dbonus=2|Damage=3|Pen=1|Soak=-2|Thick=--|Specialist=6|EAN=N}} | {{Mook_Arm|Name=Prisoner|Athletics=2|Awareness=4|Speech=4|Abonus=2|Dbonus=2|Damage=3|Pen=1|Soak=-2|Thick=--|Specialist=6|EAN=N}} | ||
{{ | {{TEO}} |
Latest revision as of 16:06, 18 January 2024
The second session will focus on the confirmation of a concentration-camp on German or French soil. (I Certainly hope someone speaks french)
The mission is simple, go in, scout the area without detection.
Complication : This camp is for the gifted, their abilities drained and used to empower Germany@s finest.<br
Dilemma : Stop the horror or keep the cover?
Potential Twists if things go too well :
Someone manages to make their own way out of the camp. They are heading towards the characters with a contingent of soldiers following behind.
An assault on the camp, might or might not be a serious threat to the guards and witnesses both. The fey have noticed and they are reacting to the insult given.
The camp-guards are something else, well fed on the very essence of their victims they are resilent and strong and utterly ruthless.
Dilemma : Where does one draw the line? Save a life now or hundreds later? Shut things down to save hundreds and let new camps be forewarned and hidden?
Theme : Duty brings pain. Mood : Somber, foggy, damp. Skinny figures and barbwire.
Camp Commander Efraim Bernstein | |||||
Size:0 | Soak: 15 @ Thickness: -- | ||||
Speech: 9 | Awareness: 11 | Athletics: 4 | Work Skill: 10 |
Efraim is a Jewish Nazi, surviving the pogroms by his utter dedication to the party and the Führer. He is also a low-key Kabbahlist specializing in locating things and people. He also sees the flows of magic and is rather twitchy. A big meaty man with red face he is ready to do anythig to ensure his and his own@s family@s survival. He is allready himself scheduled to be sent to a camp.
- Shema Yisrael (Shema Israel or Sh@ma Yisrael; Hebrew: שְׁמַע יִשְׂרָאֵל Šəmaʿ Yīsrāʾēl, "Hear, O Israel")
Camp Guard | |||||
Size:0 | Soak: 12 @ Thickness: -- | ||||
Speech: 7 | Awareness: 8 | Athletics: 6 | Work Skill: 7 |
Prisoner | |||||
Size:0 | Soak: -2 @ Thickness: -- | ||||
Speech: 4 | Awareness: 4 | Athletics: 2 | Work Skill: 6 |