Module:RPG: Difference between revisions
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-- Function to roll dice | -- Function to roll dice | ||
function p.rollDice(diceString | function p.rollDice(frame) | ||
local args = frame.args | |||
local diceString = args[1] or "" | |||
local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)") | local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)") | ||
-- Seed the random number generator with the current time | |||
math.randomseed(tonumber(mw.getCurrentFrame():preprocess('{{#time:YmdHis}}'))) | |||
--math.randomseed() | |||
num = tonumber(num) or 1 | num = tonumber(num) or 1 | ||
sides = tonumber(sides) or 6 | sides = tonumber(sides) or 6 | ||
modifier = tonumber(modifier) or 0 | modifier = tonumber(modifier) or 0 | ||
local resultString = "Rolling " .. num .. "d" .. sides | |||
if modifier ~= 0 then | |||
if modifier>0 then | |||
resultString = resultString .. "+" .. modifier | |||
else | |||
resultString = resultString .. "-" .. modifier | |||
end | |||
end | |||
local total = modifier | local total = modifier | ||
local individualResults = {} | |||
for | for i = 1, num do | ||
local roll = math.random(1, sides) | |||
total = total + roll | |||
table.insert(individualResults, roll) | |||
end | end | ||
return | resultString = resultString .. ": " .. table.concat(individualResults, ", ") .. " = " .. total | ||
return resultString | |||
end | end | ||
function p.rollStats(frame) | |||
local args = frame.args | |||
local diceString = args[1] or "" | |||
local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)") | |||
-- Seed the random number generator with the current time | |||
math.randomseed(tonumber(mw.getCurrentFrame():preprocess('{{#time:YmdHis}}'))) | |||
num = tonumber(num) or 1 | |||
sides = tonumber(sides) or 6 | |||
modifier = tonumber(modifier) or 0 | |||
local resultString = "(" .. num .. "d" .. sides | |||
if modifier ~= 0 then | |||
if modifier>0 then | |||
resultString = resultString .. "+" .. modifier | |||
else | |||
resultString = resultString .. "-" .. modifier | |||
end | |||
end | |||
resultString = resultString .. ")" | |||
local total = modifier | |||
local individualResults = {} | |||
for i = 1, num do | |||
local roll = math.random(1, sides) | |||
total = total + roll | |||
table.insert(individualResults, roll) | |||
end | |||
resultString = resultString .. ": " .. table.concat(individualResults, ", ") .. " = " .. total | |||
return resultString | |||
end | |||
return p | return p |
Latest revision as of 08:19, 29 January 2024
Rolling 3d6+3: 4, 4, 3 = 14
- Rolling 3d6: 4, 4, 3 = 11
- Rolling 2d6+2: 4, 4 = 10
- Rolling 4d6+2: 4, 4, 3, 1 = 14
- Rolling 2d4+4: 3, 3 = 10
- (3d6--2): 4, 4, 3 = 9
- (3d6--3): 4, 4, 3 = 8
- (3d6+1): 4, 4, 3 = 12
- (3d6): 4, 4, 3 = 11
-- Module for rolling RPG dice local p = {} -- Function to roll dice function p.rollDice(frame) local args = frame.args local diceString = args[1] or "" local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)") -- Seed the random number generator with the current time math.randomseed(tonumber(mw.getCurrentFrame():preprocess('{{#time:YmdHis}}'))) --math.randomseed() num = tonumber(num) or 1 sides = tonumber(sides) or 6 modifier = tonumber(modifier) or 0 local resultString = "Rolling " .. num .. "d" .. sides if modifier ~= 0 then if modifier>0 then resultString = resultString .. "+" .. modifier else resultString = resultString .. "-" .. modifier end end local total = modifier local individualResults = {} for i = 1, num do local roll = math.random(1, sides) total = total + roll table.insert(individualResults, roll) end resultString = resultString .. ": " .. table.concat(individualResults, ", ") .. " = " .. total return resultString end function p.rollStats(frame) local args = frame.args local diceString = args[1] or "" local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)") -- Seed the random number generator with the current time math.randomseed(tonumber(mw.getCurrentFrame():preprocess('{{#time:YmdHis}}'))) num = tonumber(num) or 1 sides = tonumber(sides) or 6 modifier = tonumber(modifier) or 0 local resultString = "(" .. num .. "d" .. sides if modifier ~= 0 then if modifier>0 then resultString = resultString .. "+" .. modifier else resultString = resultString .. "-" .. modifier end end resultString = resultString .. ")" local total = modifier local individualResults = {} for i = 1, num do local roll = math.random(1, sides) total = total + roll table.insert(individualResults, roll) end resultString = resultString .. ": " .. table.concat(individualResults, ", ") .. " = " .. total return resultString end return p