Module:RPG: Difference between revisions
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-- Function to roll dice | -- Function to roll dice | ||
function p.rollDice( | function p.rollDice(args) | ||
local diceString = args[1] or "" | |||
local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)") | |||
num = tonumber(num) or 1 | |||
sides = tonumber(sides) or 6 | |||
modifier = tonumber(modifier) or 0 | |||
local total = modifier | |||
for _ = 1, num do | |||
total = total + math.random(1, sides) | |||
end | |||
return total | |||
end | end | ||
return p | return p |
Revision as of 15:43, 27 January 2024
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- Script error: The function "rollStats" does not exist.
- Script error: The function "rollStats" does not exist.
- Script error: The function "rollStats" does not exist.
- Script error: The function "rollStats" does not exist.
-- Module for rolling RPG dice local p = {} -- Function to roll dice function p.rollDice(args) local diceString = args[1] or "" local num, sides, modifier = string.match(diceString, "(%d+)d(%d+)([%+%-]?%d*)") num = tonumber(num) or 1 sides = tonumber(sides) or 6 modifier = tonumber(modifier) or 0 local total = modifier for _ = 1, num do total = total + math.random(1, sides) end return total end return p